Buy low in distant ports and sell high to build wealth and discovery across seven seas.
A young merchant lost a father at sea. All that's left is a small boat and a note of debt.
The first sail goes up at Byeongnando, Korea's great trading port.
■ Seven seas, forty-two ports
From the Korean West Sea to the South China Sea, the Malacca and Java seas, the Bay of Bengal, the Arabian Sea, the Red Sea and the coast of East Africa. Every port has its own goods, prices, language and customs.
■ Buy low, sell far
Carry celadon and ginseng out, bring spices and frankincense back. Prices for 139 trade goods shift with every deal, and the farther you sail, the bigger the profit.
■ Discoveries and the codex
Scan the sea and survey around ports to find 230 discoveries: ruins, islands, sea creatures, stars and winds. Each one goes into your codex, and reporting them to a port office raises your exploration fame.
■ Ships and navigators
19 kinds of ships. Navigators of different origins and temperaments come aboard, each with a story of their own.
■ Story and requests
Follow the trail of your father's last voyage, take on more than 200 requests from port folk, and pick up rumors in the taverns.
■ A shared sea (online)
Chat with merchants on the same sea, form a guild to reach shared goals, and pass other players' ships on the way. No internet? You can still play solo.
■ The sea keeps moving
Close the app mid-voyage and your ship sails on (up to 8 hours).
Korean, English, French, Japanese, Simplified Chinese, Traditional Chinese
* The 'Fair Wind' boost is an optional reward for watching a short ad. You can finish the game without it.
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