Train interconnected skills, recruit wizards, and manage supply chains while your guild works offline.
Train Skills. Recruit Wizards. Conquer Foes.
An idle/incremental RPG with deeply interconnected skills. Your skills feed the frontlines: Attunement, Summoning, and Sigilry power your wizards as they fight across an elemental hex map. Your skills feed the supply lines: Research, Runecrafting, Alchemy, Mercantile, and Scavenging keep the resources flowing.
And skills you won't find anywhere else, like Chronomancy, Diplomacy, and Appraisal, tie it all together.
Burn Runes in the Runic Cauldron. Train wizards at the Academy. Sell surplus goods on the Bazaar. Collect hundreds of items that fuel both your skilling and your combat. Your guild keeps working while you're offline.
Really fun game with very little criticisms from me, though one I have is that the guild quests are far too generous with how they give you double what the quest…
I’ve been looking for an idle game that goes as hard as Mine Defense for like ten years now. When that game ended, I cried. Archmage Idle is so well put together.
Fun progression, good unlocks an seemingly deeper and deeper systems :) So far it’s been a ton of fun!!!
Also on Android: the Google Play version →